Wisdom you just fret about if you are a Consular an INT of 14 will offer you 5 skill points per level. Iusualy find that the Sentinel fights far better than the Guardian in some respects. Also, I've played the Sentinel/WeaponMaster combination to the end of the game, and it is great, however I in fact discovered the Sentinel/Sith Lord or Sentinel/Jedi Master combo to be much more effective. I was most likely to make my first accomplishment Weapon Focus: Melee Weapons and my first Power either Stun or Stun Droid, but I'm open to any kind of ideas you all have.
My only worry is, would I have sufficient ability points with a 14 INT to raise my skills at each degree? Most likely the only skill I will be putting little to none points in is Stealth, yet that still leaves me with 7 skills, including 2 cross course abilities. Star Wars Knights of The Old Republic is considered among the best RPGs ever before.